Contact Us

Use the form on the right to contact us.

You can edit the text in this area, and change where the contact form on the right submits to, by entering edit mode using the modes on the bottom right. 

         

123 Street Avenue, City Town, 99999

(123) 555-6789

email@address.com

 

You can set your address, phone number, email and site description in the settings tab.
Link to read me page with more information.

NEWS

Filtering by Tag: exhibition

NEWS: CARDBOARD COMPUTER AND TALE OF TALES CONQUER LONDON

COLL.EO

V&A.jpeg

Cardboard Computer and Tale of Tales’s artworks are currently on display at the Victoria & Albert Museum in London.

Kentucky Route Zero and The Graveyard took center stage at one of the most remarkable exhibitions about video games ever staged. Curated by Marie Foulston, Videogames: Design/Play/Disrupt celebrates the art, culture, and aesthetics of video games. Professors Jake Elliott (GAME WRITING), Tamas Kemenczy (GAME ART), and Ben Babbitt’s (GAME SOUND) Kentucky Route Zero occupies the second room, DESIGN, next to Auriea Harvey (GAME LAB) and Michael Samyn’s (GAME CRITIQUE) The Graveyard, alongside their REALTIME ART MANIFESTO.

This section showcases rarely seen design materials from the desks and hard drives of leading designers sit alongside specially commissioned multimedia installations that provide new perspectives and insights into the craftsmanship and inspiration behind a selection of groundbreaking contemporary videogames.

Videogames: Design/Play/Disrupt will remain open until February 24 2019.

Cardboard Computer at Videogames: Design/Play/Disrupt, 2019.

Tale of Tales at Videogames: Design/Play/Disrupt, 2019.

Below are additional installation shots from the show, courtesy of the Victoria and Albert Museum, London:

Videogames: Design/Play/Disrupt. © Victoria and Albert Museum, London

Read more about Videogames. Design/Play/Disrupt.

EVENT: PROFESSOR AURIEA HARVEY INTERVIEWED BY NYU GAME CENTER

COLL.EO

Two faculty members, Auriea Harvey and Pietro Righi Riva, will soon fly to New York to showcase their latest game in the prestigious No Quarter exhibition curated by Robert Yang and hosted by the NYU Game Center. This week, Yang chatted with Harvey about game design, innovation, and art. You can read the interview by clicking the image below. 

EVENT: TRAVELOGUE (SEPT 7 - 11 2016, MANTUA, ITALY)

COLL.EO

We are delighted to announce an upcoming art exhibition in Mantua, Italy curated by the Director of GAME/PLAY, Matteo Bittanti:

TRAVELOGUE

Curated by Matteo Bittanti

September 7- 11 2016

Cantine di Vincenzo I Gonzaga

Piazzetta Santa Barbara, 46100 Mantua MN

Open every day from 8.15  AM until 19.15 p.m.

Admission: 3 euros

An official event of Festivaletteratura 2016

Official website: travelogue.space

Trailer

Mantua, August 14 2016 - TRAVELOGUE is a survey of audiovisual artworks made with or inspired by video games. Using machinima and interactive installations, fifteen artists examine the virtual automobile as medium, message, technological commodity, status symbol, interface, and prosthetics. Created through a process of appropriation and remix, these works lie at the intersection of fiction and documentation, performance and simulation, video art and experimental cinema.

TRAVELOGUE takes the viewer for a ride through landscapes that are simultaneously familiar and uncanny, featuring dematerialized vehicles in autopilot mode; glitches, ghosts and algorithms; weapons of mass distraction and feedback loops; sudden acceleration, absolute speed, and endless stasis. Until the inevitable crash.

The exhibition is staged in the Cellars of Vincenzo I Gonzaga, a part of the Gonzaga Palace. Featuring an impressive structure with exposed brick walls and beamed vaulted and barrel ceilings, the space features several rooms covering an area of about eight hundred square meters located in a XV Century building.

 

FEATURED ARTISTS

Max Almy & Teri Yarbrow

Dave Ball

Bob Bicknell-Knight

Clint Enns

COLL.EO

Matthew Hillock

Kristin Lucas

Victor Morales

Leonardo Sang

Palle Torsson

Jean-Baptiste Wejman

+ Surprise artist

 

COLLATERAL EVENTS

CRASH: GAME AESTHETICS AND CONTEMPORARY ART

Isabelle Arvers e Valentina Tanni in conversation. + SURPRISE SCREENING

Sunday September 11 at 11:30 AM

Cantine di Vincenzo, Piazza Santa Barbara, 46100, Mantua Italy

Admission: 6 euros

What is the difference between video games and game videos? What are the affinities and divergences between video games and video art? What role do electronic simulations play within the current visualscape? Isabelle Arvers and Valentina Tanni discuss the influence of game aesthetics on contemporary art. The conversation is moderated by Matteo Bittanti.