Contact Us

Use the form on the right to contact us.

You can edit the text in this area, and change where the contact form on the right submits to, by entering edit mode using the modes on the bottom right. 

         

123 Street Avenue, City Town, 99999

(123) 555-6789

email@address.com

 

You can set your address, phone number, email and site description in the settings tab.
Link to read me page with more information.

NEWS

Filtering by Tag: no quarter exhibition

EVENT: PROFESSOR RIGHI RIVA INTERVIEWED BY THE NYU GAME CENTER

COLL.EO

Pietro Righi Riva is one of the four artists selected for the prestigious No Quarter exhibition, an annual event curated by the New York University's GAme Center (the other three are Auriea Harvey, Droqen, and Kitty Horrorshow). In an interview with Robert Yang, Riva talks about his new "drop-in, drop-out crowd game for 30 people", Asta Grande.

Click here to read the full text. 

EVENT: PROFESSOR AURIEA HARVEY INTERVIEWED BY NYU GAME CENTER

COLL.EO

Two faculty members, Auriea Harvey and Pietro Righi Riva, will soon fly to New York to showcase their latest game in the prestigious No Quarter exhibition curated by Robert Yang and hosted by the NYU Game Center. This week, Yang chatted with Harvey about game design, innovation, and art. You can read the interview by clicking the image below. 

EVENT: AURIEA HARVEY & PIETRO RIGHI RIVA AT THE NO QUARTER EXHIBITION IN NEW YORK

COLL.EO

Two Professors from our Program will be presenting their latest projects at the prestigious No Quarter Exhibition in New York, alongside Alexander "Droqen" Martin and Kitty Horrorshow.

Now in its 8th year and curated by game designer (and new NYU Game Center faculty) Robert Yang, the No Quarter Exhibition celebrates ground-breaking visions and unique voices in game design.

The event will take place on November 3rd 2017 at Starr Space Gallery in Bushwick, Brooklyn. As Robert Yang wrote:

for the first time in the history of No Quarter, we are temporarily suppressing our vocal and insufferable belief in our city’s exceptionalism: this year, we are commissioning only artists based outside of New York City. We believe a wider diversity of backgrounds and identities can only enrich our understanding of art and community… oh, and it helps us make better games too.

Click here to know more about the No Quarter Exhibition