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NEWS

Filtering by Tag: game aesthetics

NEWS: GAME TALK #4: KIERAN NOLAN (APRIL 14 2019)

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GET READY FOR KIERAN NOLAN’S TALK ABOUT THE AESTHETICS OF VIDEO GAMES!

On Wednesday April 14, artist-researcher, indie-game designer, and academic Kieran Nolan will deliver an alternative primer in game aesthetics. Videogames are technologically mediated aesthetic experiences, with the communicative link between player and game shaped by the affordances and constraints of the host platform, the interface type used, and the game environment, in terms of the situated space of the player, as well as the inner space of the game world itself. Exemplars of breakthroughs in game aesthetics spanning game design history will be discussed, from retro through to current generation platforms. Kieran will also present his ongoing series of game based experiments in arcade interface aesthetics. These works explore themes including interface constraints, materiality, and user context, combining to form a self-reflexive, experiential composite overview of the arcade interface. For gamers, makers, hackers, artists and dreamers

Admission is free. Click here to register.


Mercoledì 14 aprile, l’artista-ricercatore, designer indipendente e accademico Kieran Nolan presenterà una storia alternativa dell’estetica videoludica. La tesi portante è che i videogiochi sono esperienze audiovisive immersive e tecnologicamente mediate. La relazione tra gioco e giocatore dipende da tre fattori: costi e caratteristiche tecniche della piattaforma; l’interfaccia e l'ambiente ludico, inteso sia come lo spazio situato del giocatore, sia come spazio del mondo videoludico. Nolan illustra come il concetto di estetica videoludica si è evoluto, delineando una traiettoria che parte dalle piattaforme vintage e giunge alla generazione attuale. Nolan presenterà i suoi progetti sperimentali nell’ambito delle modifiche delle interfacce arcade, che tematizzano aspetti quali l’interazione, la materialità e il contesto di fruizione, creando un mosaico complesso, auto-riflessivo ed esperienziale sull’evoluzione dei coin-op. Per gamers, makers, hackers, artisti e sognatori.

L’ingresso è gratuito, la registrazione necessaria.

EVENT: PROFESSOR NOLAN'S NEW PRESENTATION AND PAPER

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Professor Kieran Nolan (GAME AESTHETICS) shares his slides from a recent talk about the JAMMA arcade platform as used by bootleggers, artists, and indie game designers. He also shares a short paper titled 'Indie Game and Media Art Exhibition Spaces as Interface Layers’, which explores the human computer interface of his experimental indie game Control was augmented through five different exhibitions across both new media art and indie game spaces. Interface elements considered include the tangible control input type, the style of visual display used, as well as the situated space of the game installation itself. The paper was presented at CHI PLAY '17.


 

KIERAN NOLAN JOINS THE FACULTY

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KIERAN NOLAN

We are delighted to announce that Kieran Nolan has joined the faculty and he will be teaching GAME AESTHETICS.

Kieran Nolan is an artist-researcher, indie-game designer, and academic. He is a lecturer with the Department of Creative Arts, Media and Music at Dundalk Institute of Technology, where he is Programme Director of the BA in Media Arts and Technologies and the BA (Hons) in Communications and Creative Multimedia, and co-organiser of the Picteilín Creative Media and Games Studies Conference. Kieran is also a PhD candidate in Digital Arts and Humanities with the Graphics Vision and Visualisation group at Trinity College, Dublin. His PhD research explores the aesthetic, material and connective properties of the arcade videogame interface. Kieran’s research work has been published at conferences and exhibitions worldwide, including Vector Game Art and New Media Festival (Toronto), The Science Gallery (Dublin), Eurogamer Expo (London), Future and Reality of Gaming/F.R.O.G. (Vienna), International Symposium of Electronic Art /ISEA (Belfast, Hong Kong), ZIL Cultural Centre (Moscow), the A MAZE. International Independent Video Games Festival (Berlin), METEOR (Tokyo), MAKE (Cork), Transmediale (Berlin), Art.CHI (Seoul), Game On! El arte en juego (Buenos Aires), and Playing The Game (Milan).

Among his games are Arcade Operator (2017)

And Control (2015)

Read more about Kieran Nolan's games and project here