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March 16 2018

From 6.00 to 7.30 p.m.

IULM Open Space (IULM 6)

Via Carlo Bo 7

20143, Milano

An official event of MILANO DIGITAL WEEK 2018

Free and open to the public, upon registration

The aesthetics and politics of video game cinema: IULM University hosts the first edition of the MILAN MACHINIMA FESTIVAL.

MILAN - On Friday March 16,  2018 from 6.00 p.m. in the Sala dei 146 (IULM OPEN SPACE) IULM University will host the first edition of the MILAN MACHINIMA FESTIVAL, an official event of the Milano Digital Week 2018.

A follow-up to the 2016 exhibition GAME VIDEO/ART. A SURVEY organized by IULM University, this retrospective features a selection of machinima produced by international artists. Situated at the intersection between video games, experimental cinema and videoart, machinima is an audiovisual genre that defies easy categorizations. Artists appropriate and modify pre-existing video games to create visually idiosyncratic experiences.

The first edition of the MILAN MACHINIMA FESTIVAL features Tayla Blewitt-Gray (Australia), Alan Butler (Ireland), Jacky Connolly (United States), Thomas Hawranke (Germany), Jonathan Vinel (France), and Eduardo Tassi (Italy) among others. A surprise screening will be announced the day of the festival. By hijacking Grand Theft Auto and The Simsthese filmmakers created digital short films focusing on such themes as sexuality, politics, alienation, creativity, and violence.

Curated by Matteo Bittanti, the MILAN MACHINIMA FESTIVAL is presented by Laura Carrera and Gemma Fantacci, students of the Master of Arts in Game Design of IULM.

Sponsored by the City of Milan, Department of Digital Transformation and Public Services, the goal of the Milan Digital Week (March 15-18, 2018) is to give visibility to the driving forces that are reshaping work, free time, learning, and the interplay behind design and production made possible by digital technology, connecting citizens, companies, institutions, universities, and research centers.