GAME PRODUCTION teaches students the craft of game development through a series of practical exercises. This course explores the elements common to all games that are fundamental for a game designer working in any format, from sports to board games to computer and video games. Students will work on actual design and production, which will be structured and guided by the instructor. This process will be supplemented by in-class exercises, readings, discussions, and talks from visiting artists and game developers. Students will create and fine tune gaming experiences, learn about different production roles, play-testing, audiences and platforms, and other practical concerns in designing games. The final project is a playable digital game. Among the topics covered by GAME PRODUCTION are research, pre-production, production, collaboration, and distribution.