HOW TO APPLY
NOW ACCEPTING APPLICATIONS FOR THE 2018-2019 ACADEMIC YEAR
APPLICATIONS ARE NOW OPEN FOR THE 2018-2019 ACADEMIC YEAR
The M.A. Program in Game Design is now accepting applications
Application deadline: October 19, 2018
Master of Arts in Game Design
Via Carlo Bo, 1
20143 Milano, Italia
IULM University is now accepting applications for the Master of Arts in Game Design starting in November 2018.
The Master of Arts in Game Design at IULM University is an intensive one-year study program designed for students, artists, designers, and media-makers with the ambition to develop and enrich their creative practice with cross-disciplinary investigations in a wide range of different fields of knowledge but with an emphasis on digital games. Located in Cascina Moncucco, a former homestead (“cascina”) near the main campus which was recently renovated and updated with state-of-the-art technology, the program is well connected to a vibrant local scene with game-related events, artist-run spaces, workshops, and museums.
This interdisciplinary program encourages graduate students to explore critical and innovative practices in game design in both individual creative work and group projects. The curriculum is structured to expose students to diverse viewpoints and an array of professional practices that reflect contemporary issues, and is in dialogue with a global community of artists, thinkers, and tinkerers. It offers a cohort of students a wide range of educational modules including seminars, tutorials, group critiques, workshops, guest lectures, field trips, exhibitions, as well as student-led initiatives and projects.
Under the guidance of talented game designers, scholars, and artists, students carry out their research independently or in small groups, developing practical skills alongside developing their intellectual and critical abilities in working out their positions. Built on a rigorous curriculum and an exceptional commitment to one-on-one student mentoring by distinguished faculty, visiting artists, critics, and curators, the M.A. program offers a dynamic and supportive learning environment for students who want to define and pursue a sustainable and attainable vision for their creative practice.
Within the program, we are looking for inquisitive minds and interdisciplinary explorers who are interested in building bridges between different fields of research, explore the forefront of game design and foster change. Students are expected to be highly motivated, curious, experimental, self-driven and ambitious, with a desire to pursue a design practice that is fully engaged with current debates and discourses, and within the continuously changing field of related contexts including contemporary art, visual studies, digital culture, filmmaking, world-building, and storytelling in all its manifestations. This program was specifically designed for students seeking to realize a personal vision, gain the skills and connections needed for professional success, and develop meaningful, collaborative relationships and networks.
Courses currently offered focus on nine different but closely interconnected disciplines ranging from technology, art, design, narrative, and aesthetics.
Current faculty includes Auriea Harvey, Claudia Molinari, Mare Sheppard, Pietro Righi Riva, Massimo Cellario, Paolo Tajè, Matteo Pozzi, Michael Samyn, Kieran Nolan, and Matteo Bittanti.
Please note that the number of available spots is limited.
Graduates in Art, Media Studies, Communication and Graphics, Information Technology, Design or Architecture and their equivalents or candidates who have gained significant professional experience in the field can apply to the M.A. Program.
All courses are taught in English and students must be proficient in English in order to participate.
Applicants will be admitted upon a selection process based on:
a) A letter of application outlining scholarly and creative background as well as current and future research plans. The student is encouraged to articulate her or his rationale for choosing a digital game or interactive art as a medium of expression;
b) One-page curriculum vitae detailing skills, achievements, and previous experiences;
c) An updated portfolio of the student’s most significant work in any field or discipline (writing, art, design, performance, etc.);
d) A project proposal for a game or an interactive media piece (500 words max);
e) An interview with the Program Director in person or via Skype.
Applications must be sent to the Academic Office at IULM University.
We advise students from non-EU states to apply as soon as possible to handle necessary letters of eligibility and matters of visas in a timely fashion.
To receive additional information and application forms, please contact:
Via Carlo Bo, 1
20143 Milano, Italia
email: email@example.com or firstname.lastname@example.org
Phone: + (39) 02 8914 12311
Fax + (39) 02 8914 12371
PASSPORTS AND VISAS
Italy is a Schengen member state (along with Austria, Belgium, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Iceland, Latvia, Liechtenstein, Lithuania, Luxembourg, Malta, Netherlands, Norway, Poland, Portugal, Slovakia, Slovenia, Spain, Sweden and Switzerland). Anyone entering Italy from within the Schengen Area needs only a valid passport or some other official document issued for travelling purposes. Students coming from outside of the Schengen Area will need a passport and possibly also a visa. For more information, contact IULM Scuola Comunicazione at email@example.com
FINANCIAL AIDS & SCHOLARSHIPS
For the Academic Year 2018-2019, the M.A. program in Game Design at IULM University is offering 5 (five) scholarships
each a mounting to €4000 four thousand euros). For additional information, please click here.