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Stefano Pedrocchi, studente e sviluppatore di Iseo, ha sviluppato numerose applicazioni in VR per PC e Android. Sta terminando il progetto di Paradise Valley, un videogame in soggettiva che riprende il concetto di trauma. Si è laureato presso l’Accademia di Belle Arti Santa Giulia, dove ha acquisito competenze di grafica 2D, 3D e video editing. Game designer con solide competenze con Unreal Engine 4 e Unity, Stefano ha svolto attività di collaborazione con diverse testate videoludiche.

Stefano Pedrocchi is the author of several VR applications for both PC and Android. His most recent project is the first person trauma-based narrative game Paradise Valley. He graduated from the Accademia of Fine Arts Santa Giulia, where he studied 2D and 3D graphics and video editing. A game designer with solid skills with both Unreal Engine 4 and Unity, Stefano is also a contributing editor for several videogame online publications. He lives in Iseo, Italy. 

Final project: Paradise Valley (2017-2018)